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Old Aug 14, 2005, 06:14 AM // 06:14   #1
Ascalonian Squire
 
Join Date: Aug 2005
Location: Baton Rouge, LA
Guild: Fellowship Of The Bling
Profession: W/Mo
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Default Perfect W/Mo Build for Droknars!!!!

I want to know the perfect build for the droknars run. attributes and skills.
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Old Aug 14, 2005, 12:07 PM // 12:07   #2
Ascalonian Squire
 
Join Date: Jul 2005
Location: New Jersey
Profession: W/E
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I use:
8 Healing Prayers
12 Strength
12 Tactics

Skills:

Sprint, Balanced Stance, "Charge!", "I Will Survive!", Mending, Mend Ailment/Purge Conditions, Healing Signet, (Skill of your Choice)

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So far I've completed this run about 20 times without failure. Balanced Stance and Charge are key, "I Will Survive!" and Purge Conditions are just there for Reassurance, just incase you get hit with the Condition Train.

Good luck,

Lord Corwen
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Old Aug 14, 2005, 12:23 PM // 12:23   #3
Frost Gate Guardian
 
Join Date: May 2005
Profession: E/Me
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14 tactics, 11 strength, 8 healing (12 tactics + helmet + minor, 10 strength + minor)

Charge, Sprint, Balanced Stance, Disiplinced stance, Healing Signet, Mend Aliment, Healing Breeze, Endure Pain

If you run into trouble and balanced stance is recharging, hit disiplined stance and then healing signet.
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Old Aug 14, 2005, 03:57 PM // 15:57   #4
Ascalonian Squire
 
Join Date: Aug 2005
Location: Baton Rouge, LA
Guild: Fellowship Of The Bling
Profession: W/Mo
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where is the easiest place that i can get charge?
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Old Aug 14, 2005, 06:49 PM // 18:49   #5
Frost Gate Guardian
 
RandomEngy's Avatar
 
Join Date: Jun 2005
Guild: The Kansas City Hotsteppers [KCHS]
Profession: P/
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Charge, Sprint and Balanced stance are all mandatory.

I like to take Mending and Healing Signet for healing, Mend Ailment for condition removal, and Purge Signet for hex removal. (It's quite useful at one point in the run where you get hit with Crippling Anguish). A lot of people take gladiator's armor for the extra mana, but I found it can work with platemail, a 16 armor shield and a +5 armor sword/axe.

You can get Charge on Perdition Rock. Leave ember light camp and keep to the right; you can bypass the hydras. Look for Balthazar's Cursed on that edge (If he's not there you can just port back and try again).
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